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<html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml">
    
    <head>
        <meta http-equiv="Content-Type" content="text/html;charset=utf-8" />
        <meta name="description" content="Grepolis - the browser game set in Antiquity. Build magnificent cities, forge mighty alliances, utilize the power of the gods, conquer the world!"
        />
        <title>
            Grepolis - 66-06-3 Axioleas
        </title>
        <link rel="shortcut icon" href="http://static.grepolis.com/images/game/start/favicon.ico"
        type="image/x-icon" />
        <link href="/cache/merged.css?1309453119" rel="stylesheet" type="text/css" />
        <script type="text/javascript" src="/cache/merged.js?1309453107">
        </script>
        <script type="text/javascript" src="/cache/game/bbcodes.js?1309453107">
        </script>
    </head>
    
    <body>
        <script type="text/javascript">
            //<![CDATA[
            var TempBarData = null; //Temporary storage for layout bar data between layout and loader
            var LocalStore = null;
            var Game = {};
            var Award;
            Game.csrfToken = 'd97ba66ab1f';
            Game.autoOpenTownIndex = false;
            Game.img = function(want_static) {
                return false === want_static ? '/images' : 'http://static.grepolis.com/images';
            }
            Game.controller = 'index';
            Game.townId = '28896';
            Game.townName = "66-06-3 Axioleas";
            Game.alliance_id = '2128';
            Game.player_id = '18258';
            Game.player_name = 'Inselk0enig';
            Game.server_time = '1309539834';
            Game.locale_lang = 'en_DK';
            Game.locale_gmt_offset = '-7200'; // server gmt offset from settings
            Game.server_gmt_offset = '-7200'; // player gmt offset from settings
            Game.map_chunks_poll_time = 480000;
            Game.gfx_level = 1;
            Game.map_arrow_show_always = true;
            Game.notification_last_requested_id = 0;

            $(document).ready(function() {

                // Global 'Local Store'
                LocalStore = new GPLocalStore(18258, true);

                // Global Layout Object
                var _dates = {
                    buildings: 1308575315,
                    powers: 1309261168,
                    units: 1308830758
                };

                GameLoader = new GPGameLoader(_dates);

                GameLoader.addFinishLoadedHook(layoutOnFinishLoading);
            });


            function layoutOnFinishLoading() {

                Tutorial = new gpTutorial(0, false);

                Layout = new GPLayout({
                    playerID: 18258,
                    maxFavor: 500,
                    wndMaxConcurrent: 5,
                    onInit: null
                });

                ITowns.initialize({
                    "groups": [],
                    "towns": [{
                        "id": 28225,
                        "name": "-=A00=-",
                        "island_x": 610,
                        "island_y": 690,
                        "group_id": null
                    }, {
                        "id": 28171,
                        "name": "-=A002=-",
                        "island_x": 610,
                        "island_y": 690,
                        "group_id": null
                    }, {
                        "id": 26659,
                        "name": "66-10-1 Manitowoc",
                        "island_x": 671,
                        "island_y": 624,
                        "group_id": null
                    }, {
                        "id": 25400,
                        "name": "66-08-1 Geller",
                        "island_x": 607,
                        "island_y": 675,
                        "group_id": null
                    }, {
                        "id": 30068,
                        "name": "66-07-2 Axiomede",
                        "island_x": 654,
                        "island_y": 668,
                        "group_id": null
                    }, {
                        "id": 28830,
                        "name": "66-06-1 Axioma",
                        "island_x": 648,
                        "island_y": 666,
                        "group_id": null
                    }, {
                        "id": 23891,
                        "name": "66-03-2 Afterlife",
                        "island_x": 608,
                        "island_y": 663,
                        "group_id": null
                    }, {
                        "id": 23261,
                        "name": "66-02-2 Delthizaar",
                        "island_x": 607,
                        "island_y": 658,
                        "group_id": null
                    }, {
                        "id": 23944,
                        "name": "66-03-1 Sparta",
                        "island_x": 608,
                        "island_y": 663,
                        "group_id": null
                    }, {
                        "id": 30182,
                        "name": "66-07-1 Axiomium",
                        "island_x": 654,
                        "island_y": 668,
                        "group_id": null
                    }, {
                        "id": 29349,
                        "name": "66-09-1 Karalio",
                        "island_x": 632,
                        "island_y": 682,
                        "group_id": null
                    }, {
                        "id": 28896,
                        "name": "66-06-3 Axioleas",
                        "island_x": 648,
                        "island_y": 666,
                        "group_id": null
                    }, {
                        "id": 34685,
                        "name": "66-05-1 Albanian",
                        "island_x": 637,
                        "island_y": 677,
                        "group_id": null
                    }, {
                        "id": 23195,
                        "name": "66-02-1 Tau",
                        "island_x": 607,
                        "island_y": 658,
                        "group_id": null
                    }, {
                        "id": 28168,
                        "name": "66-11-1 Mykene",
                        "island_x": 610,
                        "island_y": 690,
                        "group_id": null
                    }, {
                        "id": 29432,
                        "name": "66-09-2 Argos",
                        "island_x": 632,
                        "island_y": 682,
                        "group_id": null
                    }, {
                        "id": 29041,
                        "name": "66-06-2 Axiome",
                        "island_x": 648,
                        "island_y": 666,
                        "group_id": null
                    }, {
                        "id": 21090,
                        "name": "66-04-1 Shinpachi",
                        "island_x": 615,
                        "island_y": 633,
                        "group_id": null
                    }, {
                        "id": 24214,
                        "name": "66-01-1 Nostromo",
                        "island_x": 611,
                        "island_y": 664,
                        "group_id": null
                    }, {
                        "id": 30165,
                        "name": "66-07-3 Axiomare",
                        "island_x": 654,
                        "island_y": 668,
                        "group_id": null
                    }],
                    "tmpl": "<div class=\"submenu_left\"><\/div>\n<div class=\"submenu_right\"><\/div>\n<div class=\"submenu_bottom_alpha\">\n\t<div class=\"submenu_bottom\"><\/div>\n<\/div>\n<%\n\tvar active_group_id = ITowns.getActiveTownGroup().id;\n\tfor(var id in groups){\n\t    if(id == 0) continue;\n\t    var group = groups[id];\n\t    var sorted_map = ITowns.getSortedTownGroupMapByName(id);\n%>\n\t<fieldset class=\"<%= group.id == active_group_id ? 'active' : '' %>\">\n\t\t<legend>\n\t\t\t<a href=\"#\" class=\"group_link\">\n\t\t\t\t<%= (id === 'null' ? 'No group' : group.name ) %>\n\t\t\t<\/a>\n\t\t\t<a href=\"#\" class=\"toggle\"><\/a>\n\t\t<\/legend>\n\t\t<ul id=\"g<%= id %>\" class=\"town_group\">\n\t\t\t<% for(var i=0;i < sorted_map.length;i++){\n\t\t\t\tvar town = group.towns[sorted_map[i]]; %>\n\t\t\t\t<li class=\"town\" id=\"t<%= town.id +'_g'+ (town.group_id || null) %>\">\n\t\t\t\t\t<a class=\"town_link\" href=\"#\" ><%= ITowns.getTown(town.id).name %><\/a>\n\t\t\t\t\t<span class=\"handle\"><\/span>\n\t\t\t\t\t<% if(id !== 'null'){ %>\n\t\t\t\t\t\t<a href=\"#\" class=\"delete\"><\/a>\n\t\t\t\t\t<% } %>\n\t\t\t\t<\/li>\n\t\t\t<% } %>\n\t\t<\/ul>\n\t<\/fieldset>\n<% } %>\n"
                });
                //TODO:
                Layout.favor = {
                    "zeus": {
                        "current": 500,
                        "production": 26.3,
                        "god": "Zeus"
                    },
                    "poseidon": {
                        "current": 454,
                        "production": 23.7,
                        "god": "Poseidon"
                    },
                    "hera": {
                        "current": 113,
                        "production": 43,
                        "god": "Hera"
                    },
                    "athena": {
                        "current": 500,
                        "production": 16,
                        "god": "Athena"
                    },
                    "hades": {
                        "current": 500,
                        "production": 26.3,
                        "god": "Hades"
                    }
                };
                Layout.player_hint_settings = {
                    "phoenician_salesman_hint": false,
                    "age_of_wonder_hint": false,
                    "militia_hint": true,
                    "player_protection_finished_hint": true,
                    "build_time_reduction_hint": false
                };
                Layout.militia_hint_shown = false;

                Layout.displayServerTime();
                Layout.requestNotifications(true);
                Award = new gpAward();


                GameData.add({
                    map_size: 1000
                });
                GameData.add({
                    resources: {
                        "wood": "Wood",
                        "stone": "Rock",
                        "iron": "Silver coins"
                    }
                });
                GameData.add({
                    farm_town_time_values: {
                        "normal": [300, 1200, 5400, 14400],
                        "booty": [300, 1200, 5400, 14400, 600, 2400, 10800, 28800]
                    }
                });
                GameData.add({
                    unit_order_refund_factor: 0.5
                });
                GameData.add({
                    'FarmMouseOverTemplate': "<h4><%= name %><\/h4>\n<span class=\"small\"><%= player_relation_message %><\/span>\n<div class=\"popup_table_inside small\">\n\t<div class=\"clearfix\">\n\t\t<div class=\"fp_icon fp_mood\"><\/div>\n\t\t<div class=\"fp_property\">\n\t\t\t<div>Mood:<\/div>\n\t\t\t<div class=\"farm_popup_progress_wrapper\">\n\t\t\t\t<div class=\"fp_progress\" style=\"width:<%= mood %>%\"><\/div>\n\t\t\t\t<div class=\"fp_text\"><%= mood %>%<\/div>\n\t\t\t<\/div>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"clearfix\">\n\t\t<div class=\"fp_icon fp_exp\"><\/div>\n\t\t<div class=\"fp_property\">\n\t\t\t<div>Expansion level: <%= expansion_stage %><\/div>\n\t\t\t<div class=\"farm_popup_progress_wrapper expansion\">\n\t\t\t\t<div class=\"fp_expansion\" style=\"width:<%= expansion_stage\/6*100 %>%\"><\/div>\n\t\t\t<\/div>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"clearfix\">\n\t\t<div class=\"fp_icon fp_trade\"><\/div>\n\t\t<div class=\"fp_property\">\n\t\t\t<div>Trade:<\/div>\n\t\t\t\t<span class=\"resource_<%= demand %>_icon\"><\/span>\n\t\t\t\t<span class=\"popup_ratio\">1:<%= ratio %><\/span>\n\t\t\t\t<span class=\"resource_<%= offer %>_icon\"><\/span>\n\t\t<\/div>\n\t<\/div>\n\n\t<% if(loot > Timestamp.now() && Game.gfx_level > 0 ){ %>\n\t<div class=\"clearfix\">\n\t\t<div class=\"fp_icon fp_loot\"><\/div>\n\t\t<div class=\"fp_property\">\n\t\t\tNext demand:<br \/>\n\t\t\t<%= lootable_human %>\n\t\t<\/div>\n\t\t<\/div>\n\t<\/div>\n\t<% } %>\n <\/div>"
                });
                //GameData.add({'CaptchaTemplate' : });
                PopupFactory.addTexts({
                    curator_info: 'The administrator supports you during the development and organization of a huge empire. You can place more construction orders and he will prepare many overviews for you.',
                    trader_info: 'The merchant optimizes your economic cycles. He increases your base resource production by 30%.',
                    priest_info: 'The High Priestess has an especially good relationship with the gods. She increases your favor production by 50% and supports your mythical units. Your mythical units fight 20% stronger.',
                    commander_info: 'The commander enjoys the highest regard among your troops. He is able to increase your troops\' motivation even further. The land units fight 20% stronger.',
                    captain_info: 'The captain is an experienced seafarer who has already defeated many enemy fleets. His experience allows your naval units to fight 20% stronger and your trade products reach other islands twice as fast. He also makes it possible for you to use the attack planner.'
                });

                PopupFactory.init();

                PopupFactory.updateProductionPopup('wood', {
                    'wood': 1432,
                    'storage_volume': 22541,
                    'resource_rare': 'wood',
                    'resource_plenty': 'stone'
                });

                PopupFactory.updateProductionPopup('stone', {
                    'stone': 2220,
                    'storage_volume': 22541,
                    'resource_rare': 'wood',
                    'resource_plenty': 'stone'
                });

                PopupFactory.updateProductionPopup('iron', {
                    'iron': 1823,
                    'storage_volume': 22541,
                    'resource_rare': 'wood',
                    'resource_plenty': 'stone'
                });

                PopupFactory.updateProductionPopup('favor', {
                    'favors': {
                        "zeus": {
                            "current": 500,
                            "production": 26.3,
                            "god": "Zeus"
                        },
                        "poseidon": {
                            "current": 454,
                            "production": 23.7,
                            "god": "Poseidon"
                        },
                        "hera": {
                            "current": 113,
                            "production": 43,
                            "god": "Hera"
                        },
                        "athena": {
                            "current": 500,
                            "production": 16,
                            "god": "Athena"
                        },
                        "hades": {
                            "current": 500,
                            "production": 26.3,
                            "god": "Hades"
                        }
                    }
                });

                //TODO: clean this mess up
                $("#wood").setPopup("wood_production");
                $("#stone").setPopup("stone_production");
                $("#iron").setPopup("iron_production");
                $("#favor").setPopup("favor_production");
                $('#pop').setPopup("population_info");

                $("#curator").setPopup("curator_info");
                $("#commander").setPopup("commander_info");
                $('#captain').setPopup("captain_info");
                $('#priest').setPopup("priest_info");
                $('#trader').setPopup("trader_info");

                $('#prev_city').setPopup('prev_city');
                $('#next_city').setPopup('next_city');
                $('#save_town_name').setPopup('save_city_name');

                $('#toggle_powers').setPopup('cast_spell_on_own_town');

                $('#city_index').mousePopup(new MousePopup('City overview'));

                $('#server_time').mousePopup(new MousePopup('Server time' + ': <span id="server_time_popup"></span>'));
                $('#memo_icon').mousePopup(new MousePopup('Notes'));
                $('#delete_all_notifications').mousePopup(new MousePopup('Delete all'));
                $('#close_all_windows').mousePopup(new MousePopup('Close all windows'));
                $('#town_name_link').mousePopup(new MousePopup('Selected city. Double-click to change the name.'));

                $('#hidden_notification_count').mousePopup(new MousePopup('Further notifications are available.'));



                Quickbar.layoutInitializeQuickbar();

                Layout.setResources({
                    wood: 14915,
                    stone: 15973,
                    iron: 16929,
                    favor: 454,
                    population: 1054,
                    storage: 22541
                });

                Layout.setProduction({
                    wood: 1432,
                    stone: 2220,
                    iron: 1823,
                    favor: 23.7
                });

                Layout.setGod('poseidon');

                Layout.initializeResourcesProductionCounter();



                initializeMenuBubbles({
                    "commands_count": 0,
                    "attack_commands_count": 0,
                    "orders_count": 0,
                    "trade_count": 0,
                    "json": {
                        "trade": {
                            "trades": []
                        },
                        "troops": {
                            "orders": [],
                            "units": {
                                "sword": {
                                    "id": "sword",
                                    "name": "Swordsman",
                                    "count": 300,
                                    "total": 300,
                                    "attack_type": "hack",
                                    "limitter": "",
                                    "max_build": 157,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 95,
                                        "stone": 0,
                                        "iron": 85
                                    },
                                    "favor": 0,
                                    "population": 1,
                                    "attack": 5,
                                    "speed": 12,
                                    "booty": 16,
                                    "def_hack": 14,
                                    "def_pierce": 8,
                                    "def_distance": 30,
                                    "build_time": 216
                                },
                                "slinger": {
                                    "id": "slinger",
                                    "name": "Slinger",
                                    "count": 0,
                                    "total": 0,
                                    "attack_type": "distance",
                                    "limitter": "",
                                    "max_build": 159,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 55,
                                        "stone": 100,
                                        "iron": 40
                                    },
                                    "favor": 0,
                                    "population": 1,
                                    "attack": 23,
                                    "speed": 21,
                                    "booty": 8,
                                    "def_hack": 7,
                                    "def_pierce": 8,
                                    "def_distance": 2,
                                    "build_time": 240
                                },
                                "archer": {
                                    "id": "archer",
                                    "name": "Archer",
                                    "count": 300,
                                    "total": 300,
                                    "attack_type": "distance",
                                    "limitter": "",
                                    "max_build": 124,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 120,
                                        "stone": 0,
                                        "iron": 75
                                    },
                                    "favor": 0,
                                    "population": 1,
                                    "attack": 8,
                                    "speed": 18,
                                    "booty": 24,
                                    "def_hack": 6,
                                    "def_pierce": 25,
                                    "def_distance": 12,
                                    "build_time": 228
                                },
                                "hoplite": {
                                    "id": "hoplite",
                                    "name": "Hoplite",
                                    "count": 395,
                                    "total": 395,
                                    "attack_type": "pierce",
                                    "limitter": "",
                                    "max_build": 112,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 0,
                                        "stone": 75,
                                        "iron": 150
                                    },
                                    "favor": 0,
                                    "population": 1,
                                    "attack": 16,
                                    "speed": 9,
                                    "booty": 8,
                                    "def_hack": 18,
                                    "def_pierce": 12,
                                    "def_distance": 7,
                                    "build_time": 276
                                },
                                "rider": {
                                    "id": "rider",
                                    "name": "Horseman",
                                    "count": 0,
                                    "total": 0,
                                    "attack_type": "hack",
                                    "limitter": "",
                                    "max_build": 47,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 240,
                                        "stone": 120,
                                        "iron": 360
                                    },
                                    "favor": 0,
                                    "population": 3,
                                    "attack": 55,
                                    "speed": 33,
                                    "booty": 72,
                                    "def_hack": 18,
                                    "def_pierce": 1,
                                    "def_distance": 24,
                                    "build_time": 865
                                },
                                "chariot": {
                                    "id": "chariot",
                                    "name": "Chariot",
                                    "count": 0,
                                    "total": 0,
                                    "attack_type": "pierce",
                                    "limitter": "research_dependency",
                                    "max_build": 0,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": ["Chariot"],
                                    "resources": {
                                        "wood": 200,
                                        "stone": 440,
                                        "iron": 320
                                    },
                                    "favor": 0,
                                    "population": 4,
                                    "attack": 56,
                                    "speed": 27,
                                    "booty": 64,
                                    "def_hack": 76,
                                    "def_pierce": 16,
                                    "def_distance": 56,
                                    "build_time": 1154
                                },
                                "catapult": {
                                    "id": "catapult",
                                    "name": "Catapult",
                                    "count": 0,
                                    "total": 0,
                                    "attack_type": "distance",
                                    "limitter": "research_dependency",
                                    "max_build": 0,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": ["Catapult"],
                                    "resources": {
                                        "wood": 1200,
                                        "stone": 1200,
                                        "iron": 1200
                                    },
                                    "favor": 0,
                                    "population": 15,
                                    "attack": 100,
                                    "speed": 1.5,
                                    "booty": 400,
                                    "def_hack": 30,
                                    "def_pierce": 30,
                                    "def_distance": 30,
                                    "build_time": 4328
                                },
                                "zyklop": {
                                    "id": "zyklop",
                                    "name": "Cyclop",
                                    "count": 0,
                                    "total": 0,
                                    "attack_type": "distance",
                                    "limitter": "",
                                    "max_build": 1,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 2000,
                                        "stone": 4200,
                                        "iron": 3360
                                    },
                                    "favor": 360,
                                    "population": 40,
                                    "attack": 756,
                                    "speed": 12,
                                    "booty": 320,
                                    "def_hack": 945,
                                    "def_pierce": 10,
                                    "def_distance": 1310,
                                    "build_time": 5746
                                },
                                "big_transporter": {
                                    "id": "big_transporter",
                                    "name": "Transport boat",
                                    "count": 50,
                                    "total": 50,
                                    "capacity": 20,
                                    "limitter": "",
                                    "max_build": 33,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 450,
                                        "stone": 450,
                                        "iron": 360
                                    },
                                    "favor": 0,
                                    "population": 7,
                                    "attack": 20,
                                    "defense": 1,
                                    "transport": null,
                                    "speed": 12,
                                    "build_time": 1605
                                },
                                "bireme": {
                                    "id": "bireme",
                                    "name": "Bireme",
                                    "count": 21,
                                    "total": 21,
                                    "capacity": 0,
                                    "limitter": "",
                                    "max_build": 20,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 720,
                                        "stone": 630,
                                        "iron": 162
                                    },
                                    "favor": 0,
                                    "population": 8,
                                    "attack": 24,
                                    "defense": 160,
                                    "transport": null,
                                    "speed": 22.5,
                                    "build_time": 1655
                                },
                                "attack_ship": {
                                    "id": "attack_ship",
                                    "name": "Light ship",
                                    "count": 0,
                                    "total": 0,
                                    "capacity": 0,
                                    "limitter": "",
                                    "max_build": 12,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 1170,
                                        "stone": 270,
                                        "iron": 720
                                    },
                                    "favor": 0,
                                    "population": 10,
                                    "attack": 200,
                                    "defense": 60,
                                    "transport": null,
                                    "speed": 19.5,
                                    "build_time": 2408
                                },
                                "demolition_ship": {
                                    "id": "demolition_ship",
                                    "name": "Fire ship",
                                    "count": 0,
                                    "total": 0,
                                    "capacity": 0,
                                    "limitter": "research_dependency",
                                    "max_build": 0,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": ["Fire ship"],
                                    "resources": {
                                        "wood": 450,
                                        "stone": 675,
                                        "iron": 135
                                    },
                                    "favor": 0,
                                    "population": 8,
                                    "attack": 20,
                                    "defense": 1,
                                    "transport": null,
                                    "speed": 7.5,
                                    "build_time": 669
                                },
                                "small_transporter": {
                                    "id": "small_transporter",
                                    "name": "Fast transport ship",
                                    "count": 0,
                                    "total": 0,
                                    "capacity": 10,
                                    "limitter": "research_dependency",
                                    "max_build": 0,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": ["Fast transport boat"],
                                    "resources": {
                                        "wood": 720,
                                        "stone": 0,
                                        "iron": 360
                                    },
                                    "favor": 0,
                                    "population": 5,
                                    "attack": 20,
                                    "defense": 1,
                                    "transport": null,
                                    "speed": 22.5,
                                    "build_time": 1204
                                },
                                "trireme": {
                                    "id": "trireme",
                                    "name": "Trireme",
                                    "count": 0,
                                    "total": 0,
                                    "capacity": 0,
                                    "limitter": "research_dependency",
                                    "max_build": 0,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": ["Trireme"],
                                    "resources": {
                                        "wood": 1800,
                                        "stone": 1170,
                                        "iron": 810
                                    },
                                    "favor": 0,
                                    "population": 16,
                                    "attack": 180,
                                    "defense": 250,
                                    "transport": null,
                                    "speed": 13.5,
                                    "build_time": 2408
                                },
                                "colonize_ship": {
                                    "id": "colonize_ship",
                                    "name": "Colony ship",
                                    "count": 0,
                                    "total": 0,
                                    "capacity": 0,
                                    "limitter": "",
                                    "max_build": 1,
                                    "missing_building_dependencies": [],
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 9000,
                                        "stone": 9000,
                                        "iron": 9000
                                    },
                                    "favor": 0,
                                    "population": 170,
                                    "attack": 0,
                                    "defense": 500,
                                    "transport": null,
                                    "speed": 4.5,
                                    "build_time": 10835
                                },
                                "sea_monster": {
                                    "id": "sea_monster",
                                    "name": "Hydra",
                                    "count": 0,
                                    "total": 0,
                                    "capacity": 0,
                                    "limitter": "building_dependency",
                                    "max_build": 0,
                                    "missing_building_dependencies": {
                                        "Temple": 22
                                    },
                                    "missing_research_dependencies": [],
                                    "resources": {
                                        "wood": 4860,
                                        "stone": 2520,
                                        "iron": 3420
                                    },
                                    "favor": 400,
                                    "population": 50,
                                    "attack": 1000,
                                    "defense": 715,
                                    "transport": null,
                                    "speed": 12,
                                    "build_time": 7022
                                }
                            }
                        },
                        "movement": {
                            "movements": [],
                            "spying": [],
                            "colonization_commands": [],
                            "conqueror_units": [],
                            "revolts": {
                                "in_current_town": {
                                    "arising": [],
                                    "running": []
                                },
                                "beyond": {
                                    "arising": [],
                                    "running": []
                                },
                                "count": 0
                            }
                        }
                    },
                    "tmpl": {
                        "movement": "<div class=\"box top left\">\n\t\t<div class=\"box top right\">\n\t\t\t<div class=\"box top center\"><\/div>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"box middle left\">\n\t\t<div class=\"box middle right\">\n\t\t\t<div class=\"box middle center\" style=\"white-space: nowrap;\">\n<div class=\"tab_content tab_content_scrollable menu_bubble\">\n\n    <% var nothing = true;%>\n\t<% if (movements && movements.length > 0){ %>\n\t <% nothing = false;%>\n\t\t<ul id=\"unit_movements\" style=\"position:relative;\">\n\t\t\t<% for(var i=0;i< movements.length;i++){\n\t\t\t    var command = movements[i];\n\t\t\t%>\n\t\t\t\t<li id=\"cmd_movement_<%= command['id'] %>\" class=\"menu_bubble_entry v<%= command['type'] %> <%= command['incoming'] ? 'incoming':'outgoing' %> \">\n\t\t\t\t\t\t\t\t\t\t<% var town_name = (command['town']['name'] == undefined ? '' : command['town']['name']); %>\n\t\t\t\t\t<div class=\"unit_movements_arrow\" <%= command['incoming'] ? 'style=\"background-image: url(http:\/\/static.grepolis.com\/images\/game\/unit_overview\/arrow_left.png)\"' : '' %>><\/div>\n\t\t\t\t\t<a style=\"float: left;\" href=\"#\" onclick=\"Layout.wnd.Create(Layout.wnd.TYPE_ATK_COMMAND, '<%= addslashes(command['command_name']) + ' ' + (command['incoming']?'\\u25ba':'\\u2192') + ' ' + addslashes(town_name) %>', {},  <%=command['id']%>);\">\n\t\t\t\t\t<img alt=\"<%= command['command_name'] + ': ' + command['arrived_human'] %>\" src=\"<%= Game.img() %>\/game\/unit_overview\/<%= command['type'] + (command['type'] == 'attack' ? '_incoming' : '') + '.png' %>\" style=\"float: left;\" \/>\n\t\t\t\t\t<\/a>\n\t\t\t\t\t<div class=\"unit_movements_arrow\" <%= !command['incoming'] ? 'style=\"background-image: url(http:\/\/static.grepolis.com\/images\/game\/unit_overview\/arrow_right.png)\"' : '' %>><\/div>\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t<div class=\"unit_movements_time\" style=\"text-align:left;\">\n\t\t\t\t\t\t<span class=\"eta\" id=\"eta-command-<%= command['id'] %>\"><%= readableDate(new Date(command['arrival_eta'] * 1E3)) %><\/span>\n\t\t\t\t\t\t<br \/>\n\t\t\t\t\t\t<%= command['town']['town_link'] %>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"menu_bubble_cancelable\"  style=\"<%= command['type'] == 'farm_attack' ? 'top: -1px' : '' %>\">\n\t\t\t\t\t    <% if( !command['incoming'] && command['cancelable']){ %>\n\t\t\t\t\t\t<a  class=\"game_arrow_delete\" href=\"#\" onclick=\"MenuBubbleMovement.cancelCommand(<%= command['id'] %>);return false;\"><\/a>\n\t\t\t\t\t\t<% } %>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/li>\n\t\t\t<% } %>\n\t\t<\/ul>\n\t<% } %>\n\n\t<% if (spying && spying.length == undefined){ %>\n\t<% nothing = false;%>\n\t\t<ul id=\"spy_movements\" style=\"position:relative;\">\n\t\t\t<% for(var spy_id in spying){\n\t\t\t    if(typeof parseInt(spy_id) != 'number')continue;\n\t\t\t    var espionage = spying[spy_id];\n\t\t\t%>\n\t\t\t\t<li id=\"spy_movement_<%= spy_id %>\" class=\"menu_bubble_entry\">\n\n\t\t\t\t\t<div class=\"spy_movements_arrow\"><\/div>\n\t\t\t\t\t<img src=\"http:\/\/static.grepolis.com\/images\/game\/unit_overview\/spying.png\" alt=\"<%= 'Espionage' + ' ' + readableDate(new Date(espionage['arrival_at'] * 1E3)) %>\" style=\"float: left;\" \/>\n\t\t\t\t\t<div class=\"spy_movements_arrow\" style=\"background-image: url(http:\/\/static.grepolis.com\/images\/game\/unit_overview\/arrow_right.png)\"><\/div>\n\t\t\t\t\t<div class=\"unit_movements_time\" style=\"text-align:left;\">\n\t\t\t\t\t\t<span class=\"eta\"><%= readableDate(new Date(espionage['arrival_eta'] * 1E3)) %><\/span><br \/>\n\t\t\t\t\t\t<span>\n\t\t\t\t\t\t\t<%= espionage.town_link %>\n\t\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"menu_bubble_cancelable\">\n\t\t\t\t\t    <% if(espionage['cancelable']){ %>\n\t\t\t\t\t\t\t<a  class=\"game_arrow_delete\" href=\"#\" onclick=\"MenuBubbleMovement.cancelEspionage(<%= spy_id %>);return false;\"><\/a>\n\t\t\t\t\t\t<% } %>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/li>\n\t\t\t<% } %>\n\t\t<\/ul>\n\t<% } %>\n\n\t\n\t<% if (colonization_commands && colonization_commands.length > 0){ %>\n\t<% nothing = false;%>\n\t\t<ul id=\"colonization_commands\" style=\"position:relative;\">\n\t\t\t<% for(var i=0;i< colonization_commands.length;i++){\n\t\t\t    var colonization_command = colonization_commands[i];\n\t\t\t%>\n\t\t\t\t<li class=\"menu_bubble_entry\">\n\t\t\t\t\t<div class=\"unit_movements_arrow\"><\/div>\n\t\t\t\t\t<img alt=\"<%= (colonization_command['colonization_finished_eta']) ? 'Colonization has begun' : 'The colony ship is on its way' %>\" src=\"http:\/\/static.grepolis.com\/images\/game\/unit_overview\/colonization.png\" style=\"float: left;\" \/>\n\t\t\t\t\t<div class=\"unit_movements_arrow\" style=\"background-image: url(http:\/\/static.grepolis.com\/images\/game\/unit_overview\/arrow_right.png)\"><\/div>\n\t\t\t\t\t<div class=\"unit_movements_time\" style=\"text-align:left;\">\n\t\t\t\t\t\t<span class=\"eta\"><%= readableDate(new Date(colonization_command['arrival_eta'] * 1E3)) %><\/span><br \/>\n\t\t\t\t\t\tCity foundation\t\t\t\t\t<\/div>\n\t\t\t\t<\/li>\n\t\t\t<% } %>\n\t\t<\/ul>\n\t<% } %>\n\n\n\t<% if(revolts.count > 0){ %>\n\t<% nothing = false;%>\n\t\t<ul id=\"revolts_in_current_town\">\n\t\t\t<% for(var key in revolts.in_current_town){\n\t\t\t    if(!revolts.in_current_town.hasOwnProperty(key))continue;\n\t\t\t    var revolts_in_current_town = revolts.in_current_town[key];\n\t\t\t%>\n\t\t\t    <% for(var j=0;j< revolts_in_current_town.length;j++){\n\t\t\t\t    var revolt = revolts_in_current_town[j];\n\t\t\t\t%>\n\t\t\t\t\t<% var timestamp_index = ('arising' == key) ? 'started_eta' : 'finished_eta'; %>\n\t\t\t\t\t<li class=\"<%= key %> menu_bubble_entry\">\n\t\t\t\t\t\t<img class=\"command_type\" alt=\"\" src=\"<%= Game.img() %>\/game\/unit_overview\/revolt_<%= key %>.png\" style=\"float: left;\" \/>\n\t\t\t\t\t\t<div class=\"<%= key %>\" style=\"position:absolute;left:55px;\">\n\t\t\t\t\t\t\t<span class=\"eta\"><%= readableDate(new Date(revolt[timestamp_index] * 1E3)) %><\/span><br \/>\n\t\t\t\t\t\t\t<%= revolt['town_link'] %>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/li>\n\t\t\t\t<% } %>\n\t\t\t<% } %>\n\t\t<\/ul>\n\n\t\t<ul id=\"revolts_beyond\">\n\n\t\t    <% for(var key in revolts.beyond){\n\t\t\t    if(!revolts.beyond.hasOwnProperty(key))continue;\n\t\t\t    var revolts_beyond = revolts.beyond[key];\n\t\t\t%>\n\t\t\t    <% for(var j=0;j< revolts_beyond.length;j++){\n\t\t\t\t    var revolt = revolts_beyond[j];\n\t\t\t\t%>\n\t\t\t\t\t<% var timestamp_index = ('arising' == key) ? 'started_eta' : 'finished_eta'; %>\n\t\t\t\t\t<li class=\"<%= key %> menu_bubble_entry\">\n\t\t\t\t\t\t<img class=\"command_type\" alt=\"\" src=\"<%= Game.img() %>\/game\/unit_overview\/revolt_<%= key %>.png\" style=\"float: left;\" \/>\n\t\t\t\t\t\t<div class=\"<%= key %>\" style=\"position:absolute;left:55px;\">\n\t\t\t\t\t\t\t<span class=\"eta\"><%= readableDate(new Date(revolt[timestamp_index] * 1E3)) %><\/span><br \/>\n\t\t\t\t\t\t\t<%= revolt['town_link'] %>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/li>\n\t\t\t    <% } %>\n\t\t\t<% } %>\n\t\t<\/ul>\n\t\t\n\t<% } %>\n\n\t<% if (conqueror_units && conqueror_units.length > 0){ %>\n\t<% nothing = false;%>\n\t\t<div id=\"conqueror_units\">\n\t\t\t <% for(var key in conqueror_units){\n\t\t\t    if(!conqueror_units.hasOwnProperty(key))continue;\n\t\t\t    var units = conqueror_units[key];\n\t\t\t%>\n\t\t\t\t<div>\n\t\t\t\t\t<a href=\"#\" onclick=\"Layout.wnd.Create(Layout.wnd.TYPE_CONQUEROR, '<%= 'Conquest information' %>', {}, <%=units['id'] %>, <%=units['town_id']%>);\">\n\t\t\t\t\t<img alt=\"\" src=\"http:\/\/static.grepolis.com\/images\/game\/unit_overview\/conqueror.png\" style=\"float: left;margin-right:17px;\" \/>\n\t\t\t\t\t<\/a>\n\t\t\t\t\t<div class=\"unit_movements_time\">\n\t\t\t\t\t\t<span class=\"eta\"><%= readableDate(new Date(units.conquest_finished_at * 1E3)) %><\/span><br \/>\n\t\t\t\t\t\t<%= units['town_link'] %>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t<% } %>\n\t\t<\/div>\n\t<% } %>\n\n\n\t<% if(nothing){ %>\n\t    No movements\t<% } %>\n<\/div>\n\n\t\t\t    <\/div>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"box bottom left\">\n\t\t<div class=\"box bottom right\">\n\t\t\t<div class=\"box bottom center\"><\/div>\n\t\t<\/div>\n\t<\/div>\n<script type=\"text\/javascript\">\n\tMenuBubbleMovement.initPopups();\n\tMenuBubbleMovement.startCountdown();\n<\/script>\n",
                        "trade": "<script type=\"text\/javascript\">\n\t$(document).ready(function() {\n\t\tMenuBubbleTrade.startCountdown();\n\t});\n<\/script>\n<div class=\"box top left\">\n\t\t<div class=\"box top right\">\n\t\t\t<div class=\"box top center\"><\/div>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"box middle left\">\n\t\t<div class=\"box middle right\">\n\t\t\t<div class=\"box middle center\" style=\"white-space: nowrap;\">\n<div class=\"tab_content tab_content_scrollable menu_bubble\">\n\t<% if (trades && trades.length > 0){ %>\n\t\t<ul id=\"trades\" style=\"position:relative;\">\n\t\t\t<% for(var i=0;i< trades.length;i++){\n\t\t\t    var trade = trades[i];\n\t\t\t    var trade_img = 'http:\/\/static.grepolis.com\/images\/game\/unit_overview\/trade.png';\n\t\t\t    if(trade.hasOwnProperty('wonder_type')){\n\t\t\t\ttrade_img = Game.img() + '\/game\/wonders\/icon_' + trade.wonder_type + '.png';\n\t\t\t    }\n\t\t\t%>\n\t\t\t\t<li id=\"trade_<%= trade['id'] %>\" class=\"menu_bubble_entry\">\n\n\t\t\t\t\t<div class=\"unit_movements_arrow\" <%= trade['return'] ? 'style=\"background-image: url(http:\/\/static.grepolis.com\/images\/game\/unit_overview\/arrow_left.png)\"' : '' %>><\/div>\n\t\t\t\t\t<img alt=\"\" src=\"<%= trade_img %>\" style=\"float: left;\" \/>\n\t\t\t\t\t<div class=\"unit_movements_arrow\" <%= !trade['return'] ? 'style=\"background-image: url(http:\/\/static.grepolis.com\/images\/game\/unit_overview\/arrow_right.png)\"' : '' %>><\/div>\n\t\t\t\t\t<div class=\"unit_movements_time\" style=\"text-align:left;\">\n\t\t\t\t\t\t<span class=\"eta\"><%= readableDate(new Date(trade['seconds_left'] * 1E3)) %><\/span><br \/>\n\t\t\t\t\t\t<%= trade['town_link'] %>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"menu_bubble_cancelable\">\n\t\t\t\t\t   <% if(trade['cancelable']){ %>\n\t\t\t\t\t\t\t<a class=\"game_arrow_delete\" href=\"#\" onclick=\"MenuBubbleTrade.cancelTrade(<%= trade['id'] %>);return false;\"><\/a>\n\t\t\t\t\t\t<% } %>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/li>\n\t\t\t<% } %>\n\t\t<\/ul>\n\t<% }else{ %>\n\t    No trade\t<% } %>\n<\/div>\n\t\t\t    <\/div>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"box bottom left\">\n\t\t<div class=\"box bottom right\">\n\t\t\t<div class=\"box bottom center\"><\/div>\n\t\t<\/div>\n\t<\/div>\n\n",
                        "troops": "<script type=\"text\/javascript\">\n\t$(document).ready(function() {\n\t\tMenuBubbleOrders.startCountdown();\n\t});\n<\/script>\n<div class=\"box top left\">\n\t\t<div class=\"box top right\">\n\t\t\t<div class=\"box top center\"><\/div>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"box middle left\">\n\t\t<div class=\"box middle right\">\n\t\t\t<div class=\"box middle center\" style=\"white-space: nowrap;\">\n<div class=\"tab_content tab_content_scrollable menu_bubble\">\n    \n\t<% if (orders && orders.length > 0){%>\n\t\t<ul id=\"orders\" style=\"margin-left:5px;position:relative;\">\n\t\t\t<% for(var i=0;i< orders.length;i++){\n\t\t\t    var order = orders[i];\n\t\t\t%>\n\t\t\t\t<li class=\"menu_bubble_entry troops\" id=\"order_<%= order['type']%><%= order['to_be_completed_at'] %>\">\n\t\t\t\t\t<div class=\"menu_bubble_orders_left\"><%= order['units_left'] %><\/div>\n\t\t\t\t\t<div class=\"unit_movements_arrow menu_bubble_troops_bg\" style=\"background-image: url(<%= Game.img() %>\/game\/units\/<%= order['unit_id'] %>_40x40.png);\"><\/div>\n\t\t\t\t\t<span class=\"eta menu_bubble_troops\"><%= readableSeconds(Math.max(order['seconds_left'], 0)) %><\/span>\n\t\t\t\t\t\n\t\t\t\t\t<% if(order['refund'] != undefined){ %>\n\t\t\t\t\t<div class=\"menu_bubble_cancelable orders\">\n\t\t\t\t\t\t<a class=\"game_arrow_delete\" href=\"#\" onclick=\"MenuBubbleOrders.cancelOrder('<%= order['type'] %>');return false;\"><\/a>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<% } %>\n\t\t\t\t<\/li>\n\t\t\t<% } %>\n\t\t<\/ul>\n\t<% }else{ %>\n\t    No recruiting\t<% } %>\n<\/div>\n\n\t\t\t    <\/div>\n\t\t<\/div>\n\t<\/div>\n\t<div class=\"box bottom left\">\n\t\t<div class=\"box bottom right\">\n\t\t\t<div class=\"box bottom center\"><\/div>\n\t\t<\/div>\n\t<\/div>\n\n"
                    }
                });
                GameData.add({
                    'DailyRewardTemplate': "<% var pos = step \/ 5 * 100; %><div id=\"daily_reward\"><p class=\"reward_text\"><%= description %><\/p>\t\r\t<div class=\"game_border\">\r\t\t<div class=\"game_border_top\"><\/div>\r\t\t<div class=\"game_border_bottom\"><\/div>\r\t\t<div class=\"game_border_left\"><\/div>\r\t\t<div class=\"game_border_right\"><\/div>\r\t\t<div class=\"game_border_corner corner1\"><\/div>\r\t\t<div class=\"game_border_corner corner2\"><\/div>\r\t\t<div class=\"game_border_corner corner3\"><\/div>\r\t\t<div class=\"game_border_corner corner4\"><\/div>\r\t\t\r\t\t\t<div id=\"daily_reward_rewards\" class=\"clearfix game_body\">\t\t\t<% if(data.resources){ %>\t\t\t\t<div class=\"reward_icons bold\">\t\t\t\t\t<div class=\"res_large wood\">\t\t\t\t\t\t<span><%= data.resources.wood %><\/span>\t\t\t\t\t<\/div>\t\t\t\t\t<div class=\"res_large stone\">\t\t\t\t\t\t<span><%= data.resources.stone %><\/span>\t\t\t\t\t<\/div>\t\t\t\t\t<div class=\"res_large iron\">\t\t\t\t\t\t<span><%= data.resources.iron %><\/span>\t\t\t\t\t<\/div>\t\t\t\t\t<a class=\"confirm resources\" href=\"#\"><\/a>\t\t\t\t<\/div>\t\t\t<% } %>\t\t\t<% if(data.resources && data.favor){ %>\t\t\t\t<div class=\"reward_icons bold\">or<\/div>\t\t\t<% } %>\t\t\t<% if(data.favor){ %>\t\t\t\t<div class=\"reward_icons bold\">\t\t\t\t\t<div class=\"res_large favor\">\t\t\t\t\t\t<span><%= data.favor %><\/span>\t\t\t\t\t<\/div>\t\t\t\t\t<a class=\"confirm favor\" href=\"#\"><\/a>\t\t\t\t<\/div>\t\t\t<% } %>\t\t\t<div id=\"daily_reward_level_indicator\" style=\"left:<%= pos %>%\"><\/div>\t\t<\/div>\t\r\t\t<\/div>\r\t\t<div id=\"daily_reward_progress_wrapper\">\t\t<div id=\"daily_reward_progress_bar\">\t\t\t<div id=\"daily_reward_progress\" style=\"width:<%= pos %>%\"><\/div>\t\t<\/div>\t\t<div id=\"daily_reward_progress_labels\" class=\"bold\">\t\t\t\t\t\t\t<div style=\"left:0%\">0<\/div>\t\t\t\t\t\t\t<div style=\"left:20%\">1<\/div>\t\t\t\t\t\t\t<div style=\"left:40%\">2<\/div>\t\t\t\t\t\t\t<div style=\"left:60%\">3<\/div>\t\t\t\t\t\t\t<div style=\"left:80%\">4<\/div>\t\t\t\t\t\t\t<div style=\"left:100%\">5<\/div>\t\t\t\t\t<\/div>\t<\/div><\/div>"
                });

                Layout.updateBar(TempBarData);
                TempBarData = null;

                // display age of wonder hint if reached
                if (Layout.player_hint_settings.age_of_wonder_hint) {}

                // display build time reduction campaign hint
                if (Layout.player_hint_settings.build_time_reduction_hint) {}

                if (Game.gfx_level > 0) FarmTownBars.initialize();

                1;



                if (window.location.hash == '#settings') {
                    Layout.wnd.Create(Layout.wnd.TYPE_PLAYER_SETTINGS, _('Einstellungen'));
                    window.location.hash = '';
                }

                //AB Test Example Code
                //debug('Group A');
                //debug('Group B');
            }
            //]]>
        </script>
        <div id="box">
            <div id="header">
                <div id="top_bar">
                    <div id="town_control_wrapper">
                        <div id="town_controls">
                            <a id="city_index" class="town_control" href="#"></a>
                            <a id="prev_city" class="town_control" href="#"></a>
                            <a id="next_city" class="town_control" href="#"></a>
                            <a id="memo_icon" class="town_control" href="#"></a>
                            <div id="city_overview" class="town_control">
                                <a id="city_overview_link" href="#"></a>
                                <div id="overviews_link_hover_menu">
                                    <div class="box top left">
                                        <div class="box top right">
                                            <div class="box top center">
                                            </div>
                                        </div>
                                    </div>
                                    <div class="box middle left">
                                        <div class="box middle right">
                                            <div class="box middle center">
                                                <a id="trade_overview_icon" name="trade_overview" href="#">Trade</a>
                                                <a id="command_overview_icon" name="command_overview" href="#">Commands</a>
                                                <a id="recruit_overview_icon" name="recruit_overview" href="#">Recruiting</a>
                                                <a id="unit_overview_icon" name="unit_overview" href="#">Troop overview</a>
                                                <a id="outer_unit_overview_icon" name="outer_units" href="#">Troops outside</a>
                                                <a id="building_overview_icon" name="building_overview" href="#">Buildings</a>
                                                <a id="culture_overview_icon" name="culture_overview" href="#">Culture</a>
                                                <a id="gods_overview_icon" name="gods_overview" href="#">Gods</a>
                                                <a id="hides_overview_icon" name="hides_overview" href="#">Caves</a>
                                                <a id="town_group_overview_icon" name="town_group_overview" href="#">City groups</a>
                                                <a id="towns_overview_icon" name="towns_overview" href="#">City list</a>
                                            </div>
                                        </div>
                                    </div>
                                    <div class="box bottom left">
                                        <div class="box bottom right">
                                            <div class="box bottom center">
                                            </div>
                                        </div>
                                    </div>
                                </div>
                            </div>
                            <form id="town_name" class="bold" action="javascript:void(0)">
                                <a id="town_name_link" href="#">
                                66-06-3 Axioleas								</a>
                                <div id="town_name_span_input">
                                    <input type="text" id="town_name_input" value="66-06-3 Axioleas" maxlength="20"
                                    />
                                    <a href="#" id="save_town_name"></a>
                                </div>
                                <div class="town_powers">
                                </div>
                            </form>
                            <div id="town_list">
                            </div>
                        </div>
                    </div>
                    <ul id="toolbar" class="toolbar">
                        <li>
                            <a href="javascript:Layout.buildingWindow.open(&#039;main&#039;)">
                            <img  src="http://static.grepolis.com/images/game/toolbar/main.png" alt="" width="16" height="16" />										Senate				</a>
                        </li>
                        <li>
                            <a href="javascript:Layout.buildingWindow.open(&#039;barracks&#039;)">
                            <img  src="http://static.grepolis.com/images/game/toolbar/barracks.png" alt="" width="16" height="16" />										Barracks				</a>
                        </li>
                        <li>
                            <a href="javascript:Layout.buildingWindow.open(&#039;docks&#039;)">
                            <img  src="http://static.grepolis.com/images/game/toolbar/docks.png" alt="" width="16" height="16" />										Harbor				</a>
                        </li>
                        <li>
                            <a href="javascript:Layout.buildingWindow.open(&#039;place&#039;)">
                            <img  src="http://static.grepolis.com/images/game/toolbar/place.png" alt="" width="16" height="16" />										Agora				</a>
                        </li>
                        <li class="toolbar_toggle_menu">
                            <a href="#">Miscellaneous</a>
                            <div id="quickbar_submenu">
                                <div class="submenu_left">
                                </div>
                                <div class="submenu_right">
                                </div>
                                <div class="submenu_bottom_alpha">
                                    <div class="submenu_bottom">
                                    </div>
                                </div>
                                <ul>
                                    <li>
                                        <a href="javascript:Layout.buildingWindow.open(&#039;temple&#039;)">Temple</a>
                                    </li>
                                    <li>
                                        <a href="javascript:Layout.buildingWindow.open(&#039;academy&#039;)">Academy</a>
                                    </li>
                                    <li>
                                        <a href="javascript:Layout.buildingWindow.open(&#039;market&#039;)">Market place</a>
                                    </li>
                                    <li>
                                        <a href="javascript:Layout.buildingWindow.open(&#039;hide&#039;)">Cave</a>
                                    </li>
                                </ul>
                            </div>
                        </li>
                        <li style="width:16px" id="quickbar_properties">
                            <a href="javascript:void(0)" onclick="Layout.wnd.Create(Layout.wnd.TYPE_PLAYER_SETTINGS,'Settings',{},'quickbar');"><img  src="http://static.grepolis.com/images/game/layout/toolbar_edit.png" alt="Edit quick bar" /></a>
                        </li>
                    </ul>
                    <div id="res_wrapper">
                        <div id="res" class="bold ">
                            <a href="#" id="wood">
                            <span class="wood_img"><span class="res_rare"></span></span><span id="wood_count">14915</span></a>
                            <a href="#" id="stone">
                            <span class="stone_img"><span class="res_plenty"></span></span><span id="stone_count">15973</span></a>
                            <a href="#" id="iron">
                            <span class="iron_img"></span><span id="iron_count">16929</span></a>
                            <a href="#" id="pop">
                            <span class="pop_img"></span><span id="pop_current">1054</span></a>
                            <a href="#" id="favor">
                            <span id="favor_text">454</span></a>
                            <div id="god_mini" class="god_mini poseidon">
                            </div>
                        </div>
                        <a id="toggle_powers" href="#"></a>
                        <div id="units_sidebar">
                            <div id="sidebar_top">
                                <div id="map_duration" class="layout_time">
                                </div>
                            </div>
                            <div id="powers_wrapper" class="sidebar_unit_wrapper">
                                <div id="powers_container" class="sidebar_unit_container clearfix">
                                </div>
                            </div>
                            <div id="ground_wrapper" class="sidebar_unit_wrapper">
                                <div id="ground_container" class="sidebar_unit_container clearfix">
                                </div>
                                <a href="#" name="ground" class="toggle_units"></a>
                            </div>
                            <div id="sea_wrapper" class="sidebar_unit_wrapper">
                                <div id="sea_container" class="sidebar_unit_container clearfix">
                                </div>
                                <a href="#" name="sea" class="toggle_units"></a>
                            </div>
                            <div id="militia_wrapper" class="sidebar_unit_wrapper">
                                <div id="militia_container" class="sidebar_unit_container clearfix">
                                </div>
                            </div>
                        </div>
                    </div>
                </div>
            </div>
            <div id="main_area">
                <div id="content">
                    <div id="loader">
                        <div id="loader_content">
                            <span id="loader_step_buildings" style="color: #FF0000;">
                                [GameData - Buildings]
                            </span>
                            <span id="loader_step_units" style="color: #FF0000;">
                                [GameData - Units]
                            </span>
                            <span id="loader_step_powers" style="color: #FF0000;">
                                [GameData - Powers]
                            </span>
                            <span id="loader_step_map" style="color: #FF0000;">
                                [GameData - Map]
                            </span>
                            <span id="loader_step_bar" style="color: #FF0000;">
                                [GameData - Current Town]
                            </span>
                            <div id="load_progress">
                                <div id="load_progress_bar">
                                </div>
                            </div>
                        </div>
                    </div>
                </div>
            </div>
            <div id="sidebar">
                <div id="picomap_wrapper">
                    <div id="picomap_canvas">
                        <div id="picomap">
                            <div id="picomap_islands_layer">
                            </div>
                        </div>
                    </div>
                    <div id="map_tools">
                        <input id="xcoord" type="text" size="3" maxlength="3" tabindex="1000" />
                        <input id="ycoord" type="text" size="3" maxlength="3" tabindex="1001" />
                        <a id="map_jump_button" href="#"></a>
                        <a id="toggle_color_table" class="color_table" href="#"></a>
                        <a id="map_jump_to_current_town_button" href="#"></a>
                    </div>
                    <div id="sea_id">
                    </div>
                    <a id="map_zoom" href="#"></a>
                </div>
                <div id="links">
                    <ul>
                        <li id="link_index">
                            <a href="#townindex">City overview</a>
                        </li>
                        <li id="link_messages">
                            <a href="#messages">Messages							    <span id="new_messages" class="no_new_messages"></span>
                            </a>
                        </li>
                        <li id="link_report">
                            <a href="#reports">Reports							    <span id="new_reports" style="display:inline-block;background-image: url(http://static.grepolis.com/images/game/report/new.png);" class="no_new_messages"></span>
                            </a>
                        </li>
                        <li>
                            <a href="#alliance">Alliance</a>
                        </li>
                        <li id="link_alliance_forum">
                            <a href="#allianceforum">Alliance forum								<span id="new_post" class="no_new_post"></span>
                            </a>
                        </li>
                        <li id="link_planer" style="display:none">
                            <a href="#attackplaner">Attack planner</a>
                        </li>
                        <li>
                            <a href="#settings">Settings</a>
                        </li>
                        <li>
                            <a href="#profile">Profile</a>
                        </li>
                        <li id="link_ranking">
                            <a href="#">Ranking (166.)</a>
                        </li>
                        <li>
                            <a href="http://wiki.en.grepolis.com" target="_blank">Help</a>
                        </li>
                        <li>
                            <a href="http://forum.beta.grepolis.com" target="_blank">Forum</a>
                        </li>
                        <li>
                            <a href="#premium">Premium</a>
                        </li>
                        <li>
                            <a href="#chat" id="chat_link">Chat</a>
                        </li>
                        <li>
                            <a href="#logout">Logout</a>
                        </li>
                    </ul>
                </div>
                <div id="server_time_wrapper">
                    <div id="server_time" class="layout_time">
                    </div>
                </div>
                <div id="advisers">
                    <a href="#" onclick="Layout.wnd.Create(Layout.wnd.TYPE_PREMIUM, 'Premium', {});">
                    <span id="curator" class="adviser curator_info"></span>
                    <span id="trader" class="adviser trader_info"></span>
                    <span id="priest" class="adviser passive priest_info"></span>
                    <span id="commander" class="adviser passive commander_info"></span>
                    <span id="captain" class="adviser passive captain_info"></span>
                    </a>
                </div>
            </div>
            <div id="incomming_attack_count">
                <div id="incomming_attack_img">
                </div>
                <div id="incomming_attack_count_text">
                </div>
            </div>
            <div id="notification_area">
                <a id="delete_all_notifications" href="#"></a>
                <div id="hidden_notification_count">
                </div>
            </div>
            <div id="gpwindow_area_left">
                <div id="gpwindow_area_right">
                    <div id="gpwindow_area">
                        <div id="close_all_windows_wrapper" class="left">
                            <div class="right">
                                <div class="center">
                                    <a id="close_all_windows" href="#"></a>
                                </div>
                            </div>
                        </div>
                    </div>
                </div>
            </div>
            <!-- <a href="#" class="report_translation">
            <span>Incorrect translation? Click here!</span>
            </a>
            <script type="text/html" id="report_translation_dialog_tmpl">
            /*<![CDATA[*/
            <div id="new_window_top"></div>
            <div id="new_window_left"></div>
            <div id="new_window_right"></div>
            <div id="new_window_bottom"></div>
            <div id="new_window_content">
            <div class="new_window_content_content"></div>
            </div>
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        </div>
        <table class="popup" id="popup_div" cellpadding="0" cellspacing="0">
            <tr class="popup_top">
                <td class="popup_top_left">
                </td>
                <td class="popup_top_middle">
                </td>
                <td class="popup_top_right">
                </td>
            </tr>
            <tr>
                <td class="popup_middle_left">
                </td>
                <td class="popup_middle_middle" id="popup_content">
                </td>
                <td class="popup_middle_right">
                </td>
            </tr>
            <tr class="popup_bottom">
                <td class="popup_bottom_left">
                </td>
                <td class="popup_bottom_middle">
                </td>
                <td class="popup_bottom_right">
                </td>
            </tr>
        </table>
        <div id="bbcode_popups">
            <div class="bb_sizes" style="display:none; clear:both">
                <table class="bb_popup" class="bb_popup_div" cellpadding="0" cellspacing="0">
                    <tr class="bb_popup_top">
                        <td class="bb_popup_top_left">
                        </td>
                        <td class="bb_popup_top_middle">
                        </td>
                        <td class="bb_popup_top_right">
                        </td>
                    </tr>
                    <tr>
                        <td class="bb_popup_middle_left">
                        </td>
                        <td class="bb_popup_middle_middle">
                            <ul>
                                <li>
                                    <a href="#" id="s6">&raquo; Very small</a>
                                </li>
                                <li>
                                    <a href="#" id="s7">&raquo; Small</a>
                                </li>
                                <li>
                                    <a href="#" id="s9">&raquo; Normal</a>
                                </li>
                                <li>
                                    <a href="#" id="s12">&raquo; Large</a>
                                </li>
                                <li>
                                    <a href="#" id="s20">&raquo; Gigantic</a>
                                </li>
                            </ul>
                        </td>
                        <td class="bb_popup_middle_right">
                        </td>
                    </tr>
                    <tr class="bb_popup_bottom">
                        <td class="bb_popup_bottom_left">
                        </td>
                        <td class="bb_popup_bottom_middle">
                        </td>
                        <td class="bb_popup_bottom_right">
                        </td>
                    </tr>
                </table>
            </div>
            <div class="bb_color_picker" style="display: none;">
                <table class="bb_popup" class="bb_popup_div" cellpadding="0" cellspacing="0">
                    <tr class="bb_popup_top">
                        <td class="bb_popup_top_left">
                        </td>
                        <td class="bb_popup_top_middle">
                        </td>
                        <td class="bb_popup_top_right">
                        </td>
                    </tr>
                    <tr>
                        <td class="bb_popup_middle_left">
                        </td>
                        <td class="bb_popup_middle_middle">
                            <div class="bb_color_picker_colors">
                                <div class="bb_color_picker_c0" style="background:#f00">
                                </div>
                                <div class="bb_color_picker_c1" style="background:#ff0">
                                </div>
                                <div class="bb_color_picker_c2" style="background:#0f0">
                                </div>
                                <div class="bb_color_picker_c3" style="background:#0ff">
                                </div>
                                <div class="bb_color_picker_c4" style="background:#00f">
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                                <div class="bb_color_picker_c5" style="background:#f0f">
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                            </div>
                            <div class="bb_color_picker_tones">
                                <div class="bb_color_picker_00">
                                </div>
                                <div class="bb_color_picker_01">
                                </div>
                                <div class="bb_color_picker_02">
                                </div>
                                <div class="bb_color_picker_03">
                                </div>
                                <div class="bb_color_picker_04">
                                </div>
                                <div class="bb_color_picker_05">
                                </div>
                                <br />
                                <div class="bb_color_picker_10">
                                </div>
                                <div class="bb_color_picker_11">
                                </div>
                                <div class="bb_color_picker_12">
                                </div>
                                <div class="bb_color_picker_13">
                                </div>
                                <div class="bb_color_picker_14">
                                </div>
                                <div class="bb_color_picker_15">
                                </div>
                                <br />
                                <div class="bb_color_picker_20">
                                </div>
                                <div class="bb_color_picker_21">
                                </div>
                                <div class="bb_color_picker_22">
                                </div>
                                <div class="bb_color_picker_23">
                                </div>
                                <div class="bb_color_picker_24">
                                </div>
                                <div class="bb_color_picker_25">
                                </div>
                                <br />
                                <div class="bb_color_picker_30">
                                </div>
                                <div class="bb_color_picker_31">
                                </div>
                                <div class="bb_color_picker_32">
                                </div>
                                <div class="bb_color_picker_33">
                                </div>
                                <div class="bb_color_picker_34">
                                </div>
                                <div class="bb_color_picker_35">
                                </div>
                                <br />
                                <div class="bb_color_picker_40">
                                </div>
                                <div class="bb_color_picker_41">
                                </div>
                                <div class="bb_color_picker_42">
                                </div>
                                <div class="bb_color_picker_43">
                                </div>
                                <div class="bb_color_picker_44">
                                </div>
                                <div class="bb_color_picker_45">
                                </div>
                                <br />
                                <div class="bb_color_picker_50">
                                </div>
                                <div class="bb_color_picker_51">
                                </div>
                                <div class="bb_color_picker_52">
                                </div>
                                <div class="bb_color_picker_53">
                                </div>
                                <div class="bb_color_picker_54">
                                </div>
                                <div class="bb_color_picker_55">
                                </div>
                                <br />
                            </div>
                            <div class="bb_color_picker_preview">
                                Text
                            </div>
                            <span class="grepo_input">
                                <span class="left">
                                    <span class="right">
                                        <input type="text" class="bb_color_picker_tx" style="width:50px;" maxlength="6"
                                        />
                                    </span>
                                </span>
                            </span>
                            <a href="#" class="confirm"></a>
                            <a href="#" class="cancel"></a>
                        </td>
                        <td class="bb_popup_middle_right">
                        </td>
                    </tr>
                    <tr class="bb_popup_bottom">
                        <td class="bb_popup_bottom_left">
                        </td>
                        <td class="bb_popup_bottom_middle">
                        </td>
                        <td class="bb_popup_bottom_right">
                        </td>
                    </tr>
                </table>
            </div>
            <div class="bb_town_chooser" style="display:none; clear:both;">
                <table class="bb_popup" class="bb_popup_div" cellpadding="0" cellspacing="0">
                    <tr class="bb_popup_top">
                        <td class="bb_popup_top_left">
                        </td>
                        <td class="bb_popup_top_middle">
                        </td>
                        <td class="bb_popup_top_right">
                        </td>
                    </tr>
                    <tr>
                        <td class="bb_popup_middle_left">
                        </td>
                        <td class="bb_popup_middle_middle">
                            <label for="bb_town_chooser_town_input">
                                Name of the city
                            </label>
                            <input type="text" class="bb_town_chooser_town_input" />
                        </td>
                        <td class="bb_popup_middle_right">
                        </td>
                    </tr>
                    <tr class="bb_popup_bottom">
                        <td class="bb_popup_bottom_left">
                        </td>
                        <td class="bb_popup_bottom_middle">
                        </td>
                        <td class="bb_popup_bottom_right">
                        </td>
                    </tr>
                </table>
            </div>
            <div class="bb_report_chooser" style="display:none; clear:both;">
                <table class="bb_popup" class="bb_popup_div" cellpadding="0" cellspacing="0">
                    <tr class="bb_popup_top">
                        <td class="bb_popup_top_left">
                        </td>
                        <td class="bb_popup_top_middle">
                        </td>
                        <td class="bb_popup_top_right">
                        </td>
                    </tr>
                    <tr>
                        <td class="bb_popup_middle_left">
                        </td>
                        <td class="bb_popup_middle_middle">
                            <label for="bb_report_chooser_report_input">
                                Title of the published report
                            </label>
                            <input type="text" class="bb_report_chooser_report_input" />
                        </td>
                        <td class="bb_popup_middle_right">
                        </td>
                    </tr>
                    <tr class="bb_popup_bottom">
                        <td class="bb_popup_bottom_left">
                        </td>
                        <td class="bb_popup_bottom_middle">
                        </td>
                        <td class="bb_popup_bottom_right">
                        </td>
                    </tr>
                </table>
            </div>
            <div class="bb_award_chooser" style="display:none; clear:both;">
                <table class="bb_popup" class="bb_popup_div" cellpadding="0" cellspacing="0">
                    <tr class="bb_popup_top">
                        <td class="bb_popup_top_left">
                        </td>
                        <td class="bb_popup_top_middle">
                        </td>
                        <td class="bb_popup_top_right">
                        </td>
                    </tr>
                    <tr>
                        <td class="bb_popup_middle_left">
                        </td>
                        <td class="bb_popup_middle_middle">
                            <select name="type" class="bb_award_chooser_award_type">
                                <option value="">
                                    - please select -
                                </option>
                                <option value="all">
                                    All awards
                                </option>
                                <option value="world">
                                    Awards in one world
                                </option>
                                <option value="award">
                                    A particular award
                                </option>
                            </select>
                            <select name="world" class="bb_award_chooser_award_world" style="display:none">
                            </select>
                            <select name="award" class="bb_award_chooser_award_award" style="display:none">
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                        </td>
                        <td class="bb_popup_middle_right">
                        </td>
                    </tr>
                    <tr class="bb_popup_bottom">
                        <td class="bb_popup_bottom_left">
                        </td>
                        <td class="bb_popup_bottom_middle">
                        </td>
                        <td class="bb_popup_bottom_right">
                        </td>
                    </tr>
                </table>
            </div>
        </div>
        <img id="version" src="/version_img.php" style="display: none" />
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